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CHI 2011 Workshop – Brain and Body Interfaces: Designing for Meaningful Interaction

Call for Participation Please visit the official workshop website for any additional information. The brain and body provide a wealth of information about the physiological, cognitive and emotional state of the user. There is an increasing opportunity to use physiological data as ...

Research Scholarship Opportunity in Middle Earth

Dr Gareth Schott (University of Waikato, New Zealand) invites applications for a PhD Scholarship connected to a three-year research project, funded by the Royal Society of New Zealand, Marsden Fund. The project Videogame Classification: Examining Player Experiences is a collaborative ...

Call For Participation: Gamification CHI 2011 Workshop

CfP: Gamification: Using Game Design Elements in Non-Gaming Contexts For more information on this workshop, please consult the official workshop website! Definition "Gamification" is an informal umbrella term for the use of video game elements in non-game systems to improve user experience ...

BioS-Play 2010 Workshop Experience Report on Physiological Computing

Our friend Kiel at Physiological Computing posted the first part of his review of the Biosplay workshop at the Fun and Games conference 2010. While prior workshops, such as Brain Body Bytes at CHI 2010, already established a great platform for ...

CfP: Using Game Design and Affective Evaluation to improve User Experience and User Research

Call for Papers In conjunction with Mensch & Computer 2010 - Duisburg, Germany September 12, 2010 Workshop Background, Theme and Goals Entertainment Interfaces Workshop on Using Game Design and Affective Evaluation to improve User Experience and User Research Video games are highly complex software products ...