Biometrics is the science of measuring and analyzing human body characteristics or players physiological data while in play. These automated methods of measurement helps to objectify the relationship between players psychological responses (e.g. emotional state) effecting physiological indicators (e.g. heart rate). Storyboarding has been used in scenario-based design approaches, to visualize a framework of potential solutions to an impending problem or challenge situation.
Mirza-babaei, P., Nacke, L. E., Gregory, J., Collins, N., & Fitzpatrick, G. (2013). How Does It Play Better ? Exploring User Testing and in Games User Research. CHI’13.
This is a well structured paper in which the authors examine the potential of creating a new modality; Biometric storyboards (BioSt), which was aimed to serve as a bridge connecting games development and Game User Research (GUR). The paper illustrates that Continue reading